Documentation Index
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Represents a node in the hierarchy, providing transform properties and
access to parent and child nodes.
Fields
children
The node’s children.
if self.instance then
local node = self.instance:node('Hips')
if node then
local hipsFirstChild = node.children[1]
print(hipsFirstChild)
local m = Mat2D.withTranslation(100, 100)
if hipsFirstChild then
hipsFirstChild:decompose(m)
end
end
end
parent
The parent of the node, or nil if it has none.
if self.instance then
local node = self.instance:node('Hips')
if node then
local hipsParent = node.parent
local m = Mat2D.withTranslation(100, 100)
if hipsParent then
hipsParent:decompose(m)
end
end
end
Methods
decompose
decompose(worldTransform: Mat2D) -> ()
Updates the node’s position, rotation, and scale from the given world
transform.
if self.instance then
local node = self.instance:node('Root')
if node then
local m = Mat2D.withTranslation(100, 100)
node:decompose(m)
end
end